Fix typo for simulator builds
Signed-off-by: Eric Kuck <eric@bluelinelabs.com>
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@@ -55,7 +55,7 @@ class TunnelsManager {
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func reload(completionHandler: @escaping (Bool) -> Void) {
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func reload(completionHandler: @escaping (Bool) -> Void) {
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#if targetEnvironment(simulator)
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#if targetEnvironment(simulator)
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completionHandler(.success(false))
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completionHandler(false)
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#else
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#else
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NETunnelProviderManager.loadAllFromPreferences { managers, _ in
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NETunnelProviderManager.loadAllFromPreferences { managers, _ in
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guard let managers = managers else {
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guard let managers = managers else {
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